Resident Evil: Welcome to Raccoon City finally shows the tip of its rotting flesh with its first images.

Casually, we would almost be tempted by optimism regarding the reboot of Resident Evil. Already, because it would still be difficult to reach the heights of high-tech turbo-nanar reached by Paul W.S. Anderson-producer after six odes to the badassery of Milla Jovovich (including 4 he directed). But above all, because the speeches of the director Johannes Roberts (47 Meters Down, The Strangers: Prey at Night) would almost tend to reassure us.

Comparisons to John Carpenter, early gamer and fan talk … either Roberts is very good at marketing or you can afford to believe it. As Mulder would say, the truth is elsewhere, but that should not prevent us from appreciating the first images of Resident Evil: Welcome to Raccoon City unveiled by IGN.

Obviously, the film will therefore be a mix between Resident Evil and Resident Evil 2, mixing the mansion of the first part with the environment of Racoon City as well as the characters. Mix and match, we find in the photos Leon S. Kennedy (Avan Jogia), Claire Redfield (Kaya Scodelario), Chris Redfield (Robbie Amell), Jill Valentine (Hannah John-Kamen), Albert Wesker (Tom Hopper) and even Lisa Trevor (Marina Mazepa), daughter of Mansion architect Spencer monstrously deformed after Umbrella used her as a guinea pig.

Interviewed by IGN, Roberts sold his adaptation as well, drawing cinematographic and video game references and influences:

“This movie really has nothing to do with the previous franchise. It was about going back to the games and creating a storyline more akin to the horror movie than the action sci-fi of the previous movies. was very influenced, especially by the remake of the second game, and I really wanted to capture the atmosphere imbued with the tone that it had. It was so cinematic. The previous films were very bright and brilliant while this one is dark and sinister, shot entirely at night. It rains constantly and the city is shrouded in mist […] “

[…] I have been enormously influenced by films like The Exorcist (including The Exorcist: The sequel!), Don’t look back and The Shining. You can really feel the texture in this movie. Nothing in this city is high-tech. One has the impression that it is dilapidated. I wanted Raccoon City to look a bit like Travel City at Hell’s End, a ghost town forgotten by the rest of the world. And the whole structure of the movie was certainly heavily influenced by Assault.

The difference of this film from the previous ones is that it is a set where each of the main characters has enormous importance for the narrative. I think a lot of times in game adaptations one of the big flaws is just casting someone who visually looks like the characters (giving them the same hairstyle and clothes), but not really trying. to give audiences what a movie does better than a game, which is to create a three-dimensional character that you can really relate to and believe in. “

A reflection that led the director gave full details on the characters present in his film in order to detail the major roles in relation to video games, in particular one in particular:

“[…] Lisa Trevor actually has a pretty central role in the movie. I was always fascinated by her when I was playing the remake of the first game. I found her character both disturbing and strangely haunting. .] When we discussed how to bring this story to life, that was one of the things I really wanted to bring out, as it never appeared in any of the filmed versions of Resident Evil.

I wanted her to be a three-dimensional character and not just a creepy specter. We picked Marina Mazepa, who had just played Malignant for James Wan, and who worked hard to bring this character to life in a way that I think fans will love a lot. It is terrifying, but also tragic. In the movie, we really tie her to the Claire Redfield story, starting with the orphanage where Claire grew up. “

Roberts also mentions that the bond and trust with Capcom was so strong that the cult publisher even provided them with the exact blueprints of the Spencer Mansion and Raccoon City Police Station. Afterwards, knowing a location exactly doesn’t necessarily mean knowing how to position your camera there, although we obviously wish Roberts to have found his ideal angle of attack.

Resident Evil: Welcome to Raccoon City will be released in France on November 24, 2021. We gave you a little casting guide to help you get your bearings and obviously, we did a ranking of Jovovich’s films, from worst to least worst.

Kaya what Gregdevil means is the atmosphere, the cleanliness of the first image, the lack of grain in the image, it’s too smooth

@Gregdevil too clean? it’s 4K and HD capture …. even the RE Village game is super nice graphically in 4K, Ray Tracing, Dlss, graphics at max.
You should also know the film takes place at the Beginning of Apocalypse just like the game remake RE 2/3

Roberts gives big names among his inspirations.
His previous film was “not bad” without being transcendent.
I hope he can create a good atmosphere and I have a little hype anyway 🙂

“With Capcom were so strong that the cult publisher even provided them with the exact plans of the Spencer mansion and the Raccoon City police station”
… just play the game to get them, these plans (mega-lol-MDR)

Ref: https://www.ecranlarge.com