Mainbot, a French start-up incubated at the École Polytechnique, launched its ICO – for Initial coin offering – a kind of fundraiser with its own cryptocurrency in order to continue the development of its educational robot, “Winky” and to create a metaverse, the Winkyverse, which will introduce children to the technologies of the future through an entire blockchain ecosystem.

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Metaverse here, metaverse there. It’s simple, we’ve only been talking about that for a few months. A French start-up incubated at Polytechnique, Mainbot, has just announced the creation of its own metaverse, the Winkyverse. Its ambition: to create a digital universe to introduce children to still little-known technologies such as blockchain, cryptocurrency or even NFTs. The Winkyverse will benefit from its own cryptocurrency – the Winkies – and use ethereum blockchain technology. Only Winkies will be accepted as a method of payment. The start of a real ecosystem.

This cryptocurrency – Winkies – was the subject of a first token issue on October 25 (in English ICO for Initial coin offering). To put it simply, it’s a kind of cryptocurrency fundraiser. To accompany this departure, Mainbot unveiled its first collection of 12,111 NFTs, nicknamed the Winkybots. These non-fungible tokens are of particular importance, as they can be used in the Winkyverse in the form of an avatar and it will be possible to print them directly in 3D.

We know you are looking forward to the opening of this Round 1. We want to make sure the investment process is as easy as possible for you so the team prefers to take a bit more time to make adjustments. 9pm (CEST) .Sorry for the delay. ???? pic.twitter.com/8QrWsDgXNB

Mainbot doesn’t come out of nowhere. Its educational robot, “Winky” is already available at several French retailers such as Fnac, Bon Marché or even Natures et Découvertes. Basically, this robot is intended for teaching programming and basic code for children from 5 to 12 years old. The development of this metaverse accelerates the educational process desired by the company by combining a certain number of technological issues such as blockchain, NFTs, augmented reality or even artificial intelligence. The Winkyverse wants to become a digital 3D world where users can interact, play and above all learn. Children will also have the opportunity to become digital entrepreneurs by creating and monetizing their own educational games.

Two modules will allow you to create the metaverse: Winkyplay and Winkymaker. Winkyplay will bring together hundreds of games developed by video game publishers, as well as games made by the community. These games aim to develop skills such as memory, logic, speed of execution and reactions. On the other hand, Winkymaker wants to offer the possibility for users to design props or styles for their avatar-robot. These creations can be transformed into NFT, then be sold directly on various marketplaces such as OpenSea or that of Coinbase. This extremely ambitious project around the metaverse is an exciting challenge. It remains to be seen whether the promises will come true.

Editor’s Note: The term “metaverse” is a contraction of the English expression meta-universe; which gives in French, “meta-universe”. Consequently, the spelling of this word is written without the letter “e” at the end. This explains why this term is called as follows: metaverse and not “metaverse”.

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Launch of Winkyverse , the first metaverse to introduce children to the technologies of the future
Winkyverse, the metaverse that initiates children in the technologies of the future

Ref: https://www.futura-sciences.com